The Sword is an easy recommendation for any player just starting out as a Slayer - and the devs obviously agree, because this is the weapon you're supplied with for your very first Behemoth fight. Perpetual Bladecore (SM16) - Dealing damage while in special generates a small amount of special meter.Reactive Hilt (SM10) - Dodge attacks always critically strike.Adhesive Hilt (SM6) - Become unstaggerable while in special.Feast (Exotic Only) - Activate at full meter to enter Feast, taking damage over time but gaining significant lifesteal, attack speed, and creating aetheric waves with each attack that deal area damage.Reactivate to slash in a direction, damaging enemies. Ardent Cyclone (SM8) - Activate at full meter to start to spin, damaging nearby enemies for the duration.Reactivate to dash in a direction (incurs a short cooldown). Valiant Overdrive - Activate at full meter to enter Overdrive, increasing attack speed and causing attacks to deal aoe damage.Type: Slashing (+Part DMG, + DMG vs Wounded Parts).Expand the spoiler box at the bottom of each section for a full list of every weapon of that type in Dauntless.ĭauntless Sword - best weapon for balanced & solo play Now let's take a look at each weapon type in turn, from their move sets and combos to their specials and mods. Honestly, you should try to level up at least one weapon of each type, because aside from anything else, it just makes the game more interesting and fun than sticking to one or two weapon types. It's the jack-of-all-trades, master-of-none weapon of Dauntless, and if I were to stick to a single weapon type all the way through the game, the Sword would be my pick.īut each of the six have their own unique benefits that makes them more suited to certain situations than any other. I'd also throw the Sword into the ring, because it simply has no downsides. But, as we'll soon see, the different weapon types do have different leanings, without taking into account the various individual weapons and all their element types, unique benefits, and cell slots (for more info on Cells check out our Dauntless cells/perks guide).Īs things stand, I'd say the Hammer has a slight edge over every other weapon, simply because it's so versatile once you know what you're doing, and it's so easy to stun-lock Behemoths with your massive crushing combos. And it holds that a decent player with satisfactory stats can solo any Behemoth in the game with any weapon. Well, there's a lot to take into account. So if you want the greatest elemental advantage over an elemental Behemoth, then use their element as your armour, and the opposite element as your weapon.Īs for the best Dauntless weapon. You've also got the six Elements, which operate in a very predictable binary fashion to increase the raw damage you take or dish out: Enough Wound damage on the same spot will cause that part to become fully wounded, which means the Behemoth takes extra Part damage when struck there. Wound Damage (Red) - Wound damage, like Part damage, is applied to the specific part of the Behemoth that you hit.Stagger Damage (Blue) - This damage applies only to the head or the legs of the Behemoth enough Stagger damage will cause the beast to become stunned or knocked down, allowing you to whale on them freely until they recover.Once a part is broken, you can no longer deal Part damage there, only Basic damage or Stagger damage. If a certain part (be it head, leg, tail, etc.) takes enough Part damage, the part will break, giving you more resources to craft with after the fight (provided you win), and possibly also affecting the behaviour and movesets of the Behemoth.
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